Friday, July 27, 2012

overlai:

At the end of the day I just want to know if you built something. Did it impress someone? Did it make you proud, or did it make someone else proud of you? That’s the end-game for me. To build and get that back as a response from people, to make things that make thousands of people smile, and if I can make just one game that does that I can die happy. I do not fear death. I fear a lack of meaning in my life.

This gives me an increasing hostility toward video game critics, reviewers who earn a paycheck just bitching about something with no grasp as to how much effort went into creating that which they seek to destroy. This is also why I didn’t become a game journalist myself. It’s a career in which I could have readily succeeded. But who do you want to be? The guy whining in the corner? Or the guy who changed someone’s life?

Tuesday, May 1, 2012
deadsoviets:

I love Tiny Farm… my profile name is Bärnaby and I wish there were avatars.

YES THANK YOU TINY FARM IS THE BEST. Also you misspelt your name, Baernaby. 
(btw other followers, I’m Mimblex, play dis kawaii game and add me.)

deadsoviets:

I love Tiny Farm… my profile name is Bärnaby and I wish there were avatars.

YES THANK YOU TINY FARM IS THE BEST. Also you misspelt your name, Baernaby. 

(btw other followers, I’m Mimblex, play dis kawaii game and add me.)

Thursday, April 19, 2012
I was reminded of this game today, I had meant to post about it a while ago but forgot, but it’s definitely important enough that it still deserves recognition.
Dys4ia is a small game made by Anna Anthropy telling her autobiographical experiences with being a trans woman and dealing with dysphoria, coming out, and hormone therapy. It’s only about 10 minutes long, so give it a quick play. It’s really worth it.
The fact that it conveys trans issues through direct experience, rather than second-hand retelling makes it particularly powerful. As the creator said, “This was a story about frustration - in what other form do people complain as much about being frustrated? A video game lets you set up goals for the player and make her fail to achieve them. A reader can’t fail a book. It’s an entirely different level of empathy.”
Check out the Penny Arcade Report after you’ve played it, for more good commentary.

I was reminded of this game today, I had meant to post about it a while ago but forgot, but it’s definitely important enough that it still deserves recognition.

Dys4ia is a small game made by Anna Anthropy telling her autobiographical experiences with being a trans woman and dealing with dysphoria, coming out, and hormone therapy. It’s only about 10 minutes long, so give it a quick play. It’s really worth it.

The fact that it conveys trans issues through direct experience, rather than second-hand retelling makes it particularly powerful. As the creator said, “This was a story about frustration - in what other form do people complain as much about being frustrated? A video game lets you set up goals for the player and make her fail to achieve them. A reader can’t fail a book. It’s an entirely different level of empathy.”

Check out the Penny Arcade Report after you’ve played it, for more good commentary.