At the end of the day I just want to know if you built something. Did it impress someone? Did it make you proud, or did it make someone else proud of you? That’s the end-game for me. To build and get that back as a response from people, to make things that make thousands of people smile, and if I can make just one game that does that I can die happy. I do not fear death. I fear a lack of meaning in my life.
This gives me an increasing hostility toward video game critics, reviewers who earn a paycheck just bitching about something with no grasp as to how much effort went into creating that which they seek to destroy. This is also why I didn’t become a game journalist myself. It’s a career in which I could have readily succeeded. But who do you want to be? The guy whining in the corner? Or the guy who changed someone’s life?